Name: gio-sharp Version: 2.22.3 Release: 3%{?_dist_release} Summary: .NET/C# Bindings for GI Summary(ja): GIO の .NET/C# バインディング Group: System Environment/Libraries License: MIT URL: http://gitorious.org/gio-sharp Source: %{name}-%{version}.tar.bz2 BuildRoot: %{_tmppath}/%{name}-%{version}-build BuildRequires: glib2-devel >= 2.22 BuildRequires: gtk-sharp2-devel BuildRequires: gtk-sharp2-gapi BuildRequires: mono-devel BuildRequires: monodoc Requires: mono-core Requires: glib2 >= 2.22 Requires: gtk-sharp2 >= 2.12 Vendor: Project Vine Distribution: Vine Linux %description C#/CLI bindings for GIO %package devel Summary: Development files of %{name} Summary(ja): %{name} の開発用ファイル Group: Development/Libraries Requires: %{name} = %{version}-%{release} Requires: pkgconfig %description devel Files for developing programs that use gio-sharp %prep %setup -q %build %configure %{__make} %install %{__make} install DESTDIR=$RPM_BUILD_ROOT %clean %{__rm} -rf "$RPM_BUILD_ROOT" %files %defattr(-,root,root) %doc ChangeLog NEWS COPYING AUTHORS README %dir %_prefix/lib/gio-sharp %_prefix/lib/gio-sharp/*.dll* %files devel %defattr(-,root,root) %{_libdir}/pkgconfig/gio-sharp-2.0.pc %dir %_prefix/share/gapi-2.0 %_prefix/share/gapi-2.0/gio-api.xml %changelog * Thu Mar 26 2015 Ryoichi INAGAKI 2.22.3-3 - rebuilt with mono 3.12.1 - added Japanese summary * Sun Dec 29 2013 Yoji TOYODA 2.22.3-2 - rebuild with VineSeed environment * Sun Jun 03 2012 Yoji TOYODA 2.22.3-1 - new upstream release - remove Patch1 * Thu Feb 17 2011 Kazutaka HARADA 2.22.2-1 - initial build for Vine Linux based on suse factory * Wed Sep 1 2010 gburt@suse.de - Update to 2.22.2 release + install .config file * Wed Sep 1 2010 gburt@suse.de - Update to 2.22.1 release + no longer installed in GAC * Mon Jun 21 2010 gburt@suse.de - Update tarball to commit b76d56d + Clarifies license; gio-sharp is MIT/X11 + Implements GioStream.SetLength + Passes `make distcheck` * Fri Jan 15 2010 gburt@suse.de - Initial packaging + git rev d49deb5395ad01293abaed5e8f509f8822ac15a8 + plus a small patch for GioStream.SetLength and to dist properly