lbreakout2-vl.spec 2.8 KB

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  1. Summary: LBreakout2 is a breakout-style arcade game in the manner of Arkanoid
  2. Summary(ja): ネット対戦ができるブロックくずしのアーケードゲーム第2弾
  3. Name: lbreakout2
  4. Version: 2.6.2
  5. Release: 1%{?_dist_release}
  6. Source0: %{name}-%{version}.tar.gz
  7. License: GNU General Public License
  8. Group: Applications/Games
  9. URL: http://lgames.sourceforge.net/
  10. Requires: SDL SDL_mixer SDL_net
  11. Requires: libpng
  12. BuildRequires: SDL-devel SDL_mixer-devel SDL_net-devel
  13. BuildRequires: libpng-devel
  14. BuildRoot: %{_tmppath}/%{name}-%{version}-root
  15. Packager: munepi
  16. %description
  17. The successor to LBreakout offers you a new challenge in more than 50
  18. levels with loads of new bonuses (goldshower, joker, explosive balls,
  19. bonus magnet ...), maluses (chaos, darkness, weak balls, malus magnet ...)
  20. and special bricks (growing bricks, explosive bricks, regenerative
  21. bricks ...). If you are hungry for more you can create your own levelsets
  22. with the integrated level editor. There is also an experimental two player
  23. mode (via LAN) available.
  24. %description -l ja
  25. LGames プロジェクトのネット対戦ができるブロックくずしの
  26. アーケードゲーム第2弾です。
  27. %prep
  28. %__rm -rf ${RPM_BUILD_ROOT}
  29. %setup -q
  30. %build
  31. %configure --prefix=%{_prefix}
  32. %__make
  33. %install
  34. %__rm -rf ${RPM_BUILD_ROOT}
  35. %__make DESTDIR=${RPM_BUILD_ROOT} install
  36. # remove unpackaged files
  37. %__rm -rf ${RPM_BUILD_ROOT}/usr/doc
  38. %find_lang %{name}
  39. %clean
  40. %__rm -rf ${RPM_BUILD_ROOT}
  41. %files -f %{name}.lang
  42. %defattr(-,root,root)
  43. %doc ABOUT-NLS AUTHORS COPYING ChangeLog INSTALL NEWS README README-SDL.txt TODO
  44. %doc docs/*.jpg docs/index.html
  45. %{_bindir}/lbreakout2
  46. %{_bindir}/lbreakout2server
  47. %{_datadir}/applications/lbreakout2.desktop
  48. %{_datadir}/icons/lbreakout48.gif
  49. %{_datadir}/%{name}/gfx
  50. %{_datadir}/%{name}/gui_theme
  51. %{_datadir}/%{name}/levels
  52. %{_datadir}/%{name}/sounds
  53. %ghost %{_var}/lbreakout2.hscr
  54. %changelog
  55. * Mon Jan 03 2011 Munehiro Yamamoto <munepi@vinelinux.org> 2.6.2-1
  56. - new upstream release
  57. * Sat Feb 20 2010 Munehiro Yamamoto <munepi@vinelinux.org> 2.6.1-1
  58. - new upstream release
  59. * Thu Jul 30 2009 Munehiro Yamamoto <munepi@vinelinux.org> 2.6beta-3.b7
  60. - fixed Japanese desctiption
  61. * Thu Jul 30 2009 Munehiro Yamamoto <munepi@vinelinux.org> 2.6beta-2.b7
  62. - added Japanese desctiption
  63. * Sat Aug 16 2008 Shu KONNO <owa@bg.wakwak.com> 2.6beta-1.b7vl5
  64. - applied new versioning policy, spec in utf-8
  65. * Sun Jun 3 2007 Munehiro Yamamoto <myamamoto@g.math.s.chiba-u.ac.jp> 2.6beta-0vl0.7.1
  66. - rebuild for VineSeed
  67. * Tue Mar 9 2007 Munehiro Yamamoto <myamamoto@g.math.s.chiba-u.ac.jp> 2.6beta-0vl0.7
  68. - initial build for Vine Linux
  69. # * Sun Dec 11 2005 2.6beta-0vl5
  70. # - Update to 2.6beta-5
  71. # * Fri Nov 11 2005 2.6beta-0vl3
  72. # - Update to 2.6beta-3
  73. # * Mon Oct 17 2005 2.6beta-0vl2
  74. # - fix depended packages
  75. # * Mon May 9 2005 2.6beta-0vl1
  76. # - initial build for Vine Linux
  77. # end of file